CALIA by Carrie Underwood needed to move off a third-party platform and launch an in-house e-commerce experience in just six weeks, without losing the brand's premium feel.
The Problem
CALIA by Carrie Underwood was hosted on a third-party platform managed by Dick's Sporting Goods. As the brand entered its fifth year, it needed independence: its own platform, its own design system, and a shopping experience that matched its premium positioning. The plus-size collection lacked visibility, the IA was unclear, and it all had to ship in six weeks.
What I Owned
What Shipped
The redesigned CALIA site launched on schedule, moving the brand fully off its third-party platform. The plus-size collection received dedicated navigation for the first time, and BOPIS launched as a new purchase channel.
"The fastest projects reveal the clearest priorities. With six weeks and two designers, every decision had to be grounded in research. There was no room for assumptions. That constraint made the work better."
— Stephanie Gross, UX Designer
This project was completed in partnership with UX Designer Dennae, alongside 18 engineers and 2 product managers, forming a 22-person cross-functional team. My specific contributions are called out throughout this case study. All research, testing, and analysis was conducted jointly with Dennae.
The Problem
CALIA was hosted on a third-party platform managed by Dick's Sporting Goods. As the brand entered its fifth year, it needed independence: its own platform, its own design system, and a shopping experience that matched its premium positioning.
The plus-size collection lacked visibility. The IA was unclear. And it all had to ship in six weeks.
My Contributions
Shared Work
Dennae led header design and core page layouts. Menu taxonomy and structure were designed by Dennae based on our joint research findings.
The design system was originally built for Dick's Sporting Goods. I reskinned it for CALIA, adapting color, typography, and components to fit the brand's identity.
Research
Together, Dennae and I conducted stakeholder interviews, deployed targeted surveys to understand athletic apparel shopping behavior, and ran an open card sort followed by a classification study to determine intuitive product categorization. We also analyzed SEO search trends for plus-size activewear to inform taxonomy decisions.
Research method
Before redesigning the CALIA navigation, we ran a screener survey on UserTesting.com to qualify participants who actively shop for athletic apparel. This ensured our card sort data reflected real user mental models.
Screener question
"Which of these retailers have you shopped at in the past 12 months?"
Participant criteria
UserTesting.com screener
| Age range | 18–65+ years old |
| Gender | Female |
| Country | United States |
| Household income | Any |
| Web browser | Chrome |
| Employment status | Any |
| Shopping behavior | Athletic apparel shoppers |
Research · Classification Study
Participants were given clear definitions of "category" (a browsable navigation group) and "filter" (a refinement option) at the start of the study. They then classified each term accordingly. Results were conducted with Dick's Sporting Goods customers and directly informed which terms became top-level navigation categories and which moved into faceted filters.
* Fleece and Rain each resulted in a tie (5 category / 5 filter).
Research · IA Output
Card sort findings informed this final IA structure: top-level categories reflect what users consistently grouped as browsable product types, while filter attributes were moved to faceted navigation. Flagged items (amber) were identified during the audit as mismatched or low-count entries requiring stakeholder review.
Amber items flagged during taxonomy audit: mismatched categories or low product counts requiring stakeholder review before launch.
With the taxonomy established, the team needed to determine what could realistically ship within six weeks. Every proposed feature was mapped against business impact and implementation risk.
Research · Prioritization
To scope work within a six-week timeline, every proposed feature was mapped against business impact and implementation risk. High-impact, low-risk items shipped first. High-risk items required stakeholder alignment before proceeding.
↑ High Impact
✓ High Impact · Low Risk
⚠ High Impact · High Risk
→ Low Impact · Low Risk
✕ Low Impact · High Risk
No features mapped here. Correctly avoided.
↓ Low Impact
Research · Testing Strategy
Testing method selection was driven by what each feature actually needed to measure, not by convenience.
| Feature / Test | Testing Method | Why |
|---|---|---|
| Category Landing Pages | A/B TestMulti-Variate Testing | Large scale test that affects entire page UI and removes CLPs below it. |
| CALIA Taxonomy | Card SortingPre / Post Data | Taxonomy does one thing: help users locate a product. A/B tests purchase, not findability. Optimal Workshop tests whether users can find products by navigating the taxonomy. |
| See Price in Cart Transparency | Usability TestingSurvey FeedbackPre / Post Data | One of the most frequent comments received in Medallia. |
| Recently Viewed on Empty Cart | A/B Testing | Behavior cannot be predicted with usability testing. Helps a user recover a lost cart, a later stage in the purchase funnel. |
| Quick View | A/B Test | Directly impacts conversion and add-to-cart rate. |
| Management Center / Caddyshack | Usability Testing | Users are internal, so they regularly meet to discuss needs and provide candid feedback and reactions. |
| Feature / Test | Testing Method | Why |
|---|---|---|
| Search Implementation | A/B TestUsability Testing | No notes recorded. |
| PDP 2.0 | Usability TestingEliminate Usability Variables Pre-ABMulti-Variant Testing | Eliminating the "what if it's this?" variable with usability testing creates a clearer picture of the quantitative data. |
| Holiday | Research via non-risky seasons (Mother's Day)Multi-Variant Testing | No notes recorded. |
| Gender Nav | Usability TestingAuto-Allocation | No notes recorded. |
| Control vs. Sign In Form vs. Sign In Button | Usability TestingA/B Testing | High level of interaction flow change that occurs at a later phase in funnel (checkout, time of purchase). |
| ELASTIC Search | Pre / Post Data | No notes recorded. |
| Product Listing Ads | Usability TestingAB Test | No notes recorded. |
| Field and Stream Taxo | Card SortingPre / Post Data | No notes recorded. |
| Golf Galaxy Taxo | Card SortingPre / Post Data | No notes recorded. |
| PLP / SRLP 2.0 | Usability TestingEliminate Usability Variables Pre-ABMulti-Variant Testing | Eliminating the "what if it's this?" variable with usability testing creates a clearer picture of quantitative data. |
| Product Image Swatches | AB TestEliminate Usability Variables Pre-AB | Can eliminate usability and interaction variables that an AB test alone won't be able to surface. |
| Estimated Delivery Date | AB TestEliminate Usability Variables Pre-AB | Offers transparency to the customer, but may not lead to higher conversion. |
My Design Work — Homepage
The homepage had to establish brand credibility immediately: editorial photography, activity-based navigation, category tiles, legging collections, UGC integration, and the footer all had to work as a cohesive system. This is the full page as launched.
My Design Work — Filters
The filter system was one of the most research-intensive components. Open card sort and classification study data revealed a clear distinction between how users thought about categories versus how they refined results.
Two navigation prototypes were tested: a flat menu and an expandable mega-menu.
I translated those findings into a faceted filter system covering neckline, sleeve length, size, color, price, and rating, all informed by real user mental models, not assumptions.
On both desktop and mobile: the PLP layout, product grid, and subcategory tiles are Dennae's work. The BOPIS bar, the entire filter panel, and the footer are mine. Each filter type required a distinct input pattern — checkboxes for type and neckline, box selectors for size, swatches for color, range inputs for price, and star selectors for rating. These components were designed to be consistent, accessible, and reusable across all PLPs and SRLPs, forming a small design system within the larger DSG system.
My Design Work — BOPIS
Buy Online, Pick Up In Store was a new capability for CALIA. Users needed to know availability, pickup location, and timing without friction derailing the purchase.
I designed the BOPIS messaging pattern to surface at the right moment: clear, confident, and on-brand.
My Design Work — Footer
The footer is often an afterthought. For a premium brand launching independently for the first time, it's a trust signal.
I designed a footer that organized links logically, surfaced brand story elements, and maintained visual consistency with the design system across all breakpoints.
Prototyping & Testing
I built all interactive prototypes used in usability testing, covering desktop and mobile navigation flows. Dennae and I ran testing sessions together, recruited across user segments, and jointly analyzed results to validate our taxonomy and navigation decisions before a single line of code was written.
Desktop prototype flow: Figma, tested across 8 participants.
Mobile prototype flow: validated navigation decisions before development.
Outcomes
The redesigned CALIA site launched on schedule, moving the brand fully off its third-party platform. Post-launch metrics showed a 193% increase in site traffic. The plus-size collection received dedicated navigation for the first time, and BOPIS launched as a new purchase channel.
My Delivered Contributions
"The fastest projects reveal the clearest priorities. With six weeks and two designers, every decision had to be grounded in research. There was no room for assumptions. That constraint made the work better."
— Stephanie Gross, UX Designer